After playing the games for at least 20 minutes, include your thoughts about what unique experience this type of game offers players in a digital reflection (Blog, Youtube video, Cinch, etc), offer some reflections about the game-play, it's impact, and some details about where you went and what you did. ALSO, (and this is new to this Action Games) find an example of this type of game among many of the free game content providers.
This experience really exemplifies the areas of plot twist, instant repetitive application, and the narcotic tension + resolution= motivation. I'm not usually a fan of these kinds of games, though I do enjoy Halo. When I was searching I actually sought out the most "kiddie" looking one I could find. The game I played I really liked because it included many curricular aspects: trajectory, angles, money/points, and strategy for buying new upgrades to make a well rounded puzzle for my mind. (<learning in a way our brains prefer!) This was the adverse of blowing up monsters with a realistic weapon.
http://www.freearcade.com/RaftWars.flash/RaftWars.html
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